AI Insights · Timothy · January 2022
Top Down Games on iOS in Hungary Q4 2021
In Q4 2021, top-down games on iOS in Hungary saw varied performance in downloads, revenue, and active users. Count Masters, Clash Royale, Brain Test, 8 Ball Pool, and Bridge Race each experienced distinct trends.
In the fourth quarter of 2021, top-down games on the iOS platform in Hungary showed diverse performance metrics. The top five games in this category—Count Masters: Crowd Runner 3D, Clash Royale, Brain Test: Tricky Puzzles, 8 Ball Pool™, and Bridge Race—exhibited noteworthy trends in weekly downloads, revenue, and active users.
Count Masters: Crowd Runner 3D from Freeplay LLC saw significant fluctuations in both weekly downloads and active users throughout the quarter. Downloads peaked at 4.6K in late October but dipped to 1.7K by early December before rising again to 3.8K by the end of December. Weekly active users followed a similar pattern, starting at 7.9K in late September and peaking at 12.5K in late October, before ending the quarter at 10.6K. Revenue reached its highest point in late October at approximately $86, but saw a decline towards the end of the quarter.
Clash Royale by Supercell showed a noteworthy increase in weekly revenue, hitting a peak of around $14.3K in early November. Weekly downloads remained relatively stable, hovering around 1.5K to 2K for most of the quarter, with a peak of 2.5K in late December. The game also saw a steady rise in active users, starting at 21.2K in late September and increasing to 44.7K by the end of December.
Brain Test: Tricky Puzzles from UNICO STUDIO had a consistent performance in terms of revenue, averaging around $60-$90 per week. Weekly downloads, however, showed a downward trend from 2.7K in late September to just under 1K by late November, before a slight recovery to 1.1K by the end of December. Active users also declined from 6.6K in late September to 3.5K in early December, before a small uptick to 4.3K by the end of the quarter.
8 Ball Pool™ by Miniclip.com experienced a steady increase in weekly revenue, peaking at approximately $2.9K in late December. Weekly downloads showed a similar upward trend, starting at 942 in late September and reaching 2.1K by the end of December. Active users saw a gradual increase from 26.7K in late September to 38.7K by the end of the quarter.
Bridge Race from Supersonic Studios Ltd had a varied performance in weekly downloads, starting at 1.4K in late September, dipping to 819 in early December, and then rising significantly to 2.5K by the end of December. Active users followed a similar trend, increasing from 4.5K in late September to 7.5K by the end of December. Revenue remained relatively low throughout the quarter, peaking at around $23 in late December.
These insights into the performance of top-down games on the iOS platform in Hungary for Q4 2021 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.